TIP: Press F11 to toggle fullscreen, press Tab while playing to pause.

Thanks for signing up for Shredding Star, recruit.

We've got a real doozy on our hands this time. Machines are invading our facilities trying to...

Hey Dave, am I allowed to mention the uh... ah, ok.

Turns out I'm not allowed to say what it is they're looking to do. Just know it's deathly important, and we've gotta sort it out quick!

We're linking you in to a Star on the scene. It's the weapon you'll be controlling to deal with this mess. No time for formal training, the instructional slideshow'll have to do.

Just remember that you'll be scored based on how well you can deal with these tin cans, so try your best to learn and adapt on the fly. Don't worry, it's pretty simple. You'll do fine.





Join the Discord for development updates and game leaderboards!

This game was made in 2 weeks for the Pirate Software Game Jam 16. Both the current patch, and original (as it was uploaded for the jam) are available as downloadable builds for Windows.

Jam Theme: You Are The Weapon

You can also view the Game Design Document for this game.

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorPolan
GenreAction
Made withUnity
Tags2D, Arcade, Bullet Hell, Difficult, Fast-Paced, High Score, No AI, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
ShreddingStar_Windows.zip 38 MB
Download
ShreddingStar_PrePatch_Windows.zip 38 MB

Development log

Comments

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Świetne to! POLSKA GUROM!

There's a lot I really like about this. The menus are SUPER well done, with great transitions and cool scrolling text. The music is very good and the sound effects are satisfying to listen to!.

The graphics were smartly done in a way that you can always make out the most important stuff on screen, which is super important for a bullet hell-esque game like this. 

The tutorial is very clear and the gameplay is super addicting. The dashing is really satisfying to use, both to propel yourself forward or to get an instant turn back, and the invencibility it provides certainly helps. Also, the bullet the enemy shot getting dissolved as the enemy dies is a very nice and appreciated touch.

The game is hard enough to be tricky, but not hard in a way that's rage inducing. It's a very tightly polished experience. I really enjoyed it!

I'm going to be sad if this doesn't win, this just feels perfect and building up speed feel like a little dopamine rush!

Fun music and great, interactive gameplay... love this!